Post by oddy121 on Aug 22, 2011 10:25:26 GMT -5
Lookin for good Dnd fan made encounters!
I'll start off (lvl1-2 encounters):
As you walk in to the Tavern in Fallcrest You notics an old man weeping at the counter. As you ask him whats wrong, hes says in a wrinkly voice:
"Will you listen to my tragic tale and help it for the better?"
You say yes thinking youll just hear a story when the old man blows some old dust onto you. When you cover your eyes you fell the atmoshere chage around you from a Drunken Tavern to a BURNING villiage! The old mans voice boomed in your head as he said:
"When I Was a little boy, my villiage was torn down by raiders! They killed my friends and family, EVERYONE I knew was dead. This is where you come in! I want you to guide my self to saftey! Look for the kid named Zego...."
(this is where the encounter REALY Begins)
Your goal is to take Young Zego to saftey.
Zegos HP30 AC13 (cannot Attack)
Monsters:
----------------------------------------
Blue Blood Raider Level 1 raider
Medium humanoid Rouge XP 100
inititive: +2 Senses: 5 sq. radius
HP:24 Blooded: 12
AC 16/ For:14/ Ref:14/ Wil:14
speed 6
Broadsword (standard; at-will) Melee
+2 vs. AC DMG:1d6
Align.: Evil Lang: Common
skills: none
str:12(+1) Dex:13(+1) Wis:12(+1)
Con:13(+1) Int:11(0) Char: 14 (+2)
Loot: 20-30 GP / Blue Blood insignia (10gp)
---------------------------------------------------------
Blue Blood Medic Level 1 healer
medium humanoid healer XP:150
Initive:+0 Sense:5sq radius
HP:20 blooded:10
AC 12/ For 12/ ref 16/ will 13
speed 7
Fist (standard; at-will) o unarmed
+1 vs Ref DMG:1d4
Heal (area effect) o Regenerate
+2 hp to her and the raiders in a 2 burst area
Align. Evil Lang: Common
Skills: Heal (trained)
str 10 dex 15(+2) wis 13 (+1)
con 11 int 16(+3) char 12(+1)
Loot: 10-25GP / 25% Healing book
---------------------------------------------------------
Once you have gotten Zego to Saftey he will thank you and give each char. 10 GP snice he was poor. The Old mans voice Boomes in your head once more:
"Congradulation Helping me escape the Most Tragic Day of my life. I will return you to the Tavern. But i am not done with my sotry yet..."
With a Flash your back at the Tavern as if nothing has happened. (This is the time to gather some stuff or rest) As you return to the old man he has a smile on his face.
"oh good your back! In my childhood I Sought revenge on the blue blood clan. But only when i was 15 I was free of my burden..."
As the old man Blows more of that strange dust on you, you notice your hiding in a bush next to a teenage Zego with a butcher knife in his hand. He suddenly stands up and runs to the blue blood Fort.
NOTE: Zego now is able to attack, this role will be filled by the DM
-----------------------------------------------
Zego level 6 rouge
Medium Huminoidsurvivor
Intisive+5 Sense: Alert
HP:50 blooded:25
AC 15/ For 14/ Ref 14/ Will 14
speed 6
Knife (Standard; at-will)
+6 vs. AC Dmg:1d8
Blind Rage (Standard; At-will)
+5 vs Ref, Dmg: 2d4+4
Skills Thevery, stealth
----------------------------------------------
Now for the ENEMYS:
Blue Blood Guard lvl 2 guard
Medium Humanoid Xp 150
AC:13 For:14 Ref:14 Will:16
speed 6
Charge (standard at will) o Rush
+4 vs Ref Damg: 1d6+4
Long sword (standard at will) o Melee
+3 vs ac dmg: 1d6
align. Evil Lang. common
Loot: 20 gp BlueBlood insignisa
-----------------------------------------------
Blue Blood Slave level 1 slave
small humanoid xp:25
hp 10 blooded 5
Ac 5/ for 5/ ref 5/ will 5
Speed 6
Flee (standard at will)
Screams and runs away summoning 1-2 blue blood guards to checkout whats happening
Align. Nutral Lang. common
Loot: Shackles
------------------------------------------------
Once you reach the final room You fight the boss:
Blue Blood Cheif Lvl 3 cheif
initative: +3 sense: Aware
HP:35 blooded:17
AC 16/For 14/Ref 14 Will 15
speed 5
battle Axe (standard at will)
+6 vs ac dmg: 1d8
Blue Blood (magic)
Must be blooded: Recives half damage for 3 turns
Blue Blur (Magic)
+5 vs Ref dgm: 1d10 +2
Loot:50 GP
--------------------------------------------------------
Once has Killed the Cheif he will throw his knife in to a fire. You can have the option to got retrive it after the quest and get a magical weapon.
Zego's Burn't knife level +2
"As the ashes of Zegos Homeland were dystroyed, the only salvagable thing was his fathers butcher knife..."
lvl +2 1d4 100 gp lvl +8 2d8 1,500 gp
lvl +4 1d6 300 gp lvl 10 3d6 2,000 gp
lvl +6 2d6 1,000 gp lvl 14 3d8 2,500 gp
Weapon: light blade
enhansment:+2 fire Dmg
Attck (+mods)vs. AC
Property: Damage increases with level shown above.
--------------------------------------------------------------------
upon completion you will recive a daily skill: Zegos Rage
Zegos rage Anyclass daily 3
"As you remeber the memory you were in, you get the rage zego had...."
Magic Self buff
Requirements: Complete Zegos memory
Buff: Gives you 1d4 dmg for the rest of the encounter.
Target: self.
---------------------------------------------------------------
And thats it!hope you like it! you can change things around like how powerful stuff is or anything! Have fun!
I'll start off (lvl1-2 encounters):
As you walk in to the Tavern in Fallcrest You notics an old man weeping at the counter. As you ask him whats wrong, hes says in a wrinkly voice:
"Will you listen to my tragic tale and help it for the better?"
You say yes thinking youll just hear a story when the old man blows some old dust onto you. When you cover your eyes you fell the atmoshere chage around you from a Drunken Tavern to a BURNING villiage! The old mans voice boomed in your head as he said:
"When I Was a little boy, my villiage was torn down by raiders! They killed my friends and family, EVERYONE I knew was dead. This is where you come in! I want you to guide my self to saftey! Look for the kid named Zego...."
(this is where the encounter REALY Begins)
Your goal is to take Young Zego to saftey.
Zegos HP30 AC13 (cannot Attack)
Monsters:
----------------------------------------
Blue Blood Raider Level 1 raider
Medium humanoid Rouge XP 100
inititive: +2 Senses: 5 sq. radius
HP:24 Blooded: 12
AC 16/ For:14/ Ref:14/ Wil:14
speed 6
Broadsword (standard; at-will) Melee
+2 vs. AC DMG:1d6
Align.: Evil Lang: Common
skills: none
str:12(+1) Dex:13(+1) Wis:12(+1)
Con:13(+1) Int:11(0) Char: 14 (+2)
Loot: 20-30 GP / Blue Blood insignia (10gp)
---------------------------------------------------------
Blue Blood Medic Level 1 healer
medium humanoid healer XP:150
Initive:+0 Sense:5sq radius
HP:20 blooded:10
AC 12/ For 12/ ref 16/ will 13
speed 7
Fist (standard; at-will) o unarmed
+1 vs Ref DMG:1d4
Heal (area effect) o Regenerate
+2 hp to her and the raiders in a 2 burst area
Align. Evil Lang: Common
Skills: Heal (trained)
str 10 dex 15(+2) wis 13 (+1)
con 11 int 16(+3) char 12(+1)
Loot: 10-25GP / 25% Healing book
---------------------------------------------------------
Once you have gotten Zego to Saftey he will thank you and give each char. 10 GP snice he was poor. The Old mans voice Boomes in your head once more:
"Congradulation Helping me escape the Most Tragic Day of my life. I will return you to the Tavern. But i am not done with my sotry yet..."
With a Flash your back at the Tavern as if nothing has happened. (This is the time to gather some stuff or rest) As you return to the old man he has a smile on his face.
"oh good your back! In my childhood I Sought revenge on the blue blood clan. But only when i was 15 I was free of my burden..."
As the old man Blows more of that strange dust on you, you notice your hiding in a bush next to a teenage Zego with a butcher knife in his hand. He suddenly stands up and runs to the blue blood Fort.
NOTE: Zego now is able to attack, this role will be filled by the DM
-----------------------------------------------
Zego level 6 rouge
Medium Huminoidsurvivor
Intisive+5 Sense: Alert
HP:50 blooded:25
AC 15/ For 14/ Ref 14/ Will 14
speed 6
Knife (Standard; at-will)
+6 vs. AC Dmg:1d8
Blind Rage (Standard; At-will)
+5 vs Ref, Dmg: 2d4+4
Skills Thevery, stealth
----------------------------------------------
Now for the ENEMYS:
Blue Blood Guard lvl 2 guard
Medium Humanoid Xp 150
AC:13 For:14 Ref:14 Will:16
speed 6
Charge (standard at will) o Rush
+4 vs Ref Damg: 1d6+4
Long sword (standard at will) o Melee
+3 vs ac dmg: 1d6
align. Evil Lang. common
Loot: 20 gp BlueBlood insignisa
-----------------------------------------------
Blue Blood Slave level 1 slave
small humanoid xp:25
hp 10 blooded 5
Ac 5/ for 5/ ref 5/ will 5
Speed 6
Flee (standard at will)
Screams and runs away summoning 1-2 blue blood guards to checkout whats happening
Align. Nutral Lang. common
Loot: Shackles
------------------------------------------------
Once you reach the final room You fight the boss:
Blue Blood Cheif Lvl 3 cheif
initative: +3 sense: Aware
HP:35 blooded:17
AC 16/For 14/Ref 14 Will 15
speed 5
battle Axe (standard at will)
+6 vs ac dmg: 1d8
Blue Blood (magic)
Must be blooded: Recives half damage for 3 turns
Blue Blur (Magic)
+5 vs Ref dgm: 1d10 +2
Loot:50 GP
--------------------------------------------------------
Once has Killed the Cheif he will throw his knife in to a fire. You can have the option to got retrive it after the quest and get a magical weapon.
Zego's Burn't knife level +2
"As the ashes of Zegos Homeland were dystroyed, the only salvagable thing was his fathers butcher knife..."
lvl +2 1d4 100 gp lvl +8 2d8 1,500 gp
lvl +4 1d6 300 gp lvl 10 3d6 2,000 gp
lvl +6 2d6 1,000 gp lvl 14 3d8 2,500 gp
Weapon: light blade
enhansment:+2 fire Dmg
Attck (+mods)vs. AC
Property: Damage increases with level shown above.
--------------------------------------------------------------------
upon completion you will recive a daily skill: Zegos Rage
Zegos rage Anyclass daily 3
"As you remeber the memory you were in, you get the rage zego had...."
Magic Self buff
Requirements: Complete Zegos memory
Buff: Gives you 1d4 dmg for the rest of the encounter.
Target: self.
---------------------------------------------------------------
And thats it!hope you like it! you can change things around like how powerful stuff is or anything! Have fun!